TIMELINE
Sep - Dec 2020
ROLE
Journey owner
Graphic designer
Animator
DELIVERABLES
UI/UX design
Illustration
Animation
TOOLS
KEY CHALLENGES
Tight timeline
The project was challenging due to a tight 3-month timeline. We had to brainstorm the game UX flow from scratch and complete production before Dec 3 for the online exhibition.
Lean team
We consisted of one product manager, one designer (myself), and one front-end developer. This setup required efficient resource management and exceptional collaboration.
Approach: Streamlined Execution
We started designing the game flow and illustrations immediately after storyboard confirmation. Then refined the user experience while creating the game interface.